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Fixed move checks. Backpack buttons.
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@@ -219,7 +219,7 @@ void CHeroWindow::update(const CGHeroInstance * hero, bool redrawNeeded)
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{
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arts = std::make_shared<CArtifactsOfHeroMain>(Point(-65, -8));
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arts->setHero(curHero);
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addSet(arts);
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addSetAndCallbacks(arts);
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}
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int serial = LOCPLINT->cb->getHeroSerial(curHero, false);
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