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Place proper towns in underground (#743)

Implement feature of proper town selection in underground and surface
* Some minor refactoring of rmg
This commit is contained in:
Nordsoft91
2022-05-28 16:03:50 +03:00
committed by GitHub
parent d92356f085
commit 9d06e51631
18 changed files with 214 additions and 196 deletions

View File

@@ -73,6 +73,10 @@
"type":"string",
"description": "Native terrain for creatures. Creatures fighting on native terrain receive several bonuses"
},
"preferUndergroundPlacement": {
"type":"bool",
"description": "Random map generator places player/cpu-owned towns underground if true is specified and on the ground otherwise. Parameter is unused for maps without underground. False by default."
},
"puzzleMap": {
"type":"object",
"additionalProperties" : false,