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Place proper towns in underground (#743)
Implement feature of proper town selection in underground and surface * Some minor refactoring of rmg
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@@ -73,6 +73,10 @@
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"type":"string",
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"description": "Native terrain for creatures. Creatures fighting on native terrain receive several bonuses"
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},
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"preferUndergroundPlacement": {
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"type":"bool",
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"description": "Random map generator places player/cpu-owned towns underground if true is specified and on the ground otherwise. Parameter is unused for maps without underground. False by default."
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},
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"puzzleMap": {
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"type":"object",
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"additionalProperties" : false,
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