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- rewrote most of classes from adventure map window
-- new files: client/AdventureMapClasses.* -- implemented all missing details from infobox - textinput can handle numbers as input - fixed several bugs caused by CIntObject changes - fixed #988
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@@ -187,7 +187,7 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
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if (!(bitmap = loadBitmapFromLod(bitmaph, fname, setKey)) &&
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!(bitmap = loadBitmapFromLod(bitmaph_ab, fname, setKey)) &&
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!(bitmap = loadBitmapFromLod(spriteh, fname, setKey)))
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tlog1<<"Failed to find file "<<fname<<"\n";
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tlog0<<"Error: Failed to find file "<<fname<<"\n";
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return bitmap;
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}
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