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- rewrote most of classes from adventure map window
-- new files: client/AdventureMapClasses.* -- implemented all missing details from infobox - textinput can handle numbers as input - fixed several bugs caused by CIntObject changes - fixed #988
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@@ -793,12 +793,9 @@ void SetSelection::applyCl(CClient *cl)
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void ShowInInfobox::applyCl(CClient *cl)
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{
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CComponent sc(c);
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text.toString(sc.description);
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INTERFACE_CALL_IF_PRESENT(player,showComp, sc);
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INTERFACE_CALL_IF_PRESENT(player,showComp, c, text.toString());
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}
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void AdvmapSpellCast::applyCl(CClient *cl)
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{
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cl->invalidatePaths();
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