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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-26 03:52:01 +02:00

Allow zooming with mouse wheel

This commit is contained in:
Ivan Savenko 2023-05-17 00:49:24 +03:00
parent 3e9da333cf
commit 9e3bc87a6b
7 changed files with 27 additions and 11 deletions

View File

@ -800,7 +800,7 @@ void AdventureMapInterface::hotkeySwitchMapLevel()
void AdventureMapInterface::hotkeyZoom(int delta)
{
widget->getMapView()->onMapZoomLevelChanged( 1.0 + delta / 10.0);
widget->getMapView()->onMapZoomLevelChanged(delta);
}
void AdventureMapInterface::onScreenResize()

View File

@ -154,9 +154,9 @@ void MapView::onViewWorldActivated(uint32_t tileSize)
controller->setTileSize(Point(tileSize, tileSize));
}
void MapView::onMapZoomLevelChanged(double zoomFactor)
void MapView::onMapZoomLevelChanged(int stepsChange)
{
controller->modifyTileSize(zoomFactor);
controller->modifyTileSize(stepsChange);
}
void MapView::onViewMapActivated()

View File

@ -80,7 +80,7 @@ public:
void onViewWorldActivated(uint32_t tileSize);
/// Changes zoom level / tile size of current view by specified factor
void onMapZoomLevelChanged(double zoomFactor);
void onMapZoomLevelChanged(int stepsChange);
/// Switches view from View World mode back to standard view
void onViewMapActivated();

View File

@ -29,7 +29,7 @@ MapViewActions::MapViewActions(MapView & owner, const std::shared_ptr<MapViewMod
pos.w = model->getPixelsVisibleDimensions().x;
pos.h = model->getPixelsVisibleDimensions().y;
addUsedEvents(LCLICK | RCLICK | MCLICK | HOVER | MOVE);
addUsedEvents(LCLICK | RCLICK | MCLICK | HOVER | MOVE | WHEEL);
}
bool MapViewActions::swipeEnabled() const
@ -92,6 +92,13 @@ void MapViewActions::mouseMoved(const Point & cursorPosition)
handleSwipeMove(cursorPosition);
}
void MapViewActions::wheelScrolled(bool down, bool in)
{
if (!in)
return;
adventureInt->hotkeyZoom(down ? -1 : +1);
}
void MapViewActions::handleSwipeMove(const Point & cursorPosition)
{
// unless swipe is enabled, swipe move only works with middle mouse button

View File

@ -42,4 +42,5 @@ public:
void clickMiddle(tribool down, bool previousState) override;
void hover(bool on) override;
void mouseMoved(const Point & cursorPosition) override;
void wheelScrolled(bool down, bool in) override;
};

View File

@ -75,15 +75,23 @@ void MapViewController::setTileSize(const Point & tileSize)
setViewCenter(model->getMapViewCenter(), model->getLevel());
}
void MapViewController::modifyTileSize(double zoomFactor)
void MapViewController::modifyTileSize(int stepsChange)
{
Point currentZoom = model->getSingleTileSize();
Point desiredZoom = currentZoom * zoomFactor;
// we want to zoom in/out in fixed 10% steps, to allow player to return back to exactly 100% zoom just by scrolling
// so, zooming in for 5 steps will put game at 1.1^5 = 1.61 scale
// try to determine current zooming level and change it by requested number of steps
double currentZoomFactor = model->getSingleTileSize().x / 32.0;
double currentZoomSteps = std::round(std::log(currentZoomFactor) / std::log(1.1));
double newZoomSteps = currentZoomSteps + stepsChange;
double newZoomFactor = std::pow(1.1, newZoomSteps);
if (desiredZoom == currentZoom && zoomFactor < 1.0)
Point currentZoom = model->getSingleTileSize();
Point desiredZoom = Point(32,32) * newZoomFactor;
if (desiredZoom == currentZoom && stepsChange < 0)
desiredZoom -= Point(1,1);
if (desiredZoom == currentZoom && zoomFactor > 1.0)
if (desiredZoom == currentZoom && stepsChange > 0)
desiredZoom += Point(1,1);
Point minimal = model->getSingleTileSizeLowerLimit();

View File

@ -83,7 +83,7 @@ public:
void setViewCenter(const int3 & position);
void setViewCenter(const Point & position, int level);
void setTileSize(const Point & tileSize);
void modifyTileSize(double zoomFactor);
void modifyTileSize(int stepsChange);
void tick(uint32_t timePassed);
void afterRender();