1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-12-03 23:19:22 +02:00

Fix lack of unit action with morale+wait

This commit is contained in:
Dydzio
2019-03-23 23:51:50 +01:00
parent 8b6316c8ee
commit 9e4619c08d
4 changed files with 9 additions and 2 deletions

View File

@@ -1422,6 +1422,7 @@ DLL_LINKAGE void StartAction::applyGs(CGameState *gs)
case EActionType::WAIT:
st->defendingAnim = false;
st->waiting = true;
st->waitedThisTurn = true;
break;
case EActionType::HERO_SPELL: //no change in current stack state
break;