mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-15 01:24:45 +02:00
Synchronization with trunk (again), elimination of some warnings
This commit is contained in:
@ -303,7 +303,7 @@ bool CCampaign::conquerable( int whichScenario ) const
|
||||
return false;
|
||||
}
|
||||
//check preconditioned regions
|
||||
for (int g=0; g<scenarios.size(); ++g)
|
||||
for (size_t g=0; g<scenarios.size(); ++g)
|
||||
{
|
||||
if( vstd::contains(scenarios[whichScenario].preconditionRegions, g) && !scenarios[g].conquered)
|
||||
return false; //prerequisite does not met
|
||||
@ -462,7 +462,7 @@ CCampaignState::CCampaignState()
|
||||
|
||||
CCampaignState::CCampaignState( unique_ptr<CCampaign> _camp ) : camp(std::move(_camp))
|
||||
{
|
||||
for(int i = 0; i < camp->scenarios.size(); i++)
|
||||
for(size_t i = 0; i < camp->scenarios.size(); i++)
|
||||
{
|
||||
if(vstd::contains(camp->mapPieces, i)) //not all maps must be present in a campaign
|
||||
mapsRemaining.push_back(i);
|
||||
|
Reference in New Issue
Block a user