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Bug fix for berserk: fixed the issue that the berserk affected stack

won't attack the nearest live stack.
This commit is contained in:
Hao Hu 2016-10-07 02:45:03 -04:00
parent 8af4d97664
commit 9ec9cffe9b

View File

@ -1366,7 +1366,7 @@ std::pair<const CStack *, BattleHex> CBattleInfoCallback::getNearestStack(const
for(BattleHex hex : avHexes)
if(CStack::isMeleeAttackPossible(closest, st, hex))
{
DistStack hlp = {reachability.distances[st->position], hex, st};
DistStack hlp = {reachability.distances[hex], hex, st};
stackPairs.push_back(hlp);
}