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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

Rename int3::valid to isValid for consistency

This commit is contained in:
Ivan Savenko
2025-02-28 19:56:43 +00:00
parent 0ead6a50b5
commit 9f713a0914
26 changed files with 42 additions and 42 deletions

View File

@@ -401,7 +401,7 @@ void CMapFormatJson::serializePlayerInfo(JsonSerializeFormat & handler)
}
//saving whole structure only if position is valid
if(!handler.saving || info.posOfMainTown.valid())
if(!handler.saving || info.posOfMainTown.isValid())
{
auto mainTown = handler.enterStruct("mainTown");
handler.serializeBool("generateHero", info.generateHeroAtMainTown);
@@ -411,7 +411,7 @@ void CMapFormatJson::serializePlayerInfo(JsonSerializeFormat & handler)
}
if(!handler.saving)
{
info.hasMainTown = info.posOfMainTown.valid();
info.hasMainTown = info.posOfMainTown.isValid();
}
handler.serializeString("mainHero", info.mainHeroInstance);//must be before "heroes"
@@ -1315,7 +1315,7 @@ void CMapSaverJson::writeObjects()
obj->serializeJson(handler);
}
if(map->grailPos.valid())
if(map->grailPos.isValid())
{
JsonNode grail;
grail["type"].String() = "grail";