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Renamed & unified OBJECT_CONSTRUCTION macro set
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@ -29,7 +29,7 @@ CResDataBar::CResDataBar(const ImagePath & imageName, const Point & position)
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pos.x += position.x;
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pos.y += position.y;
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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OBJECT_CONSTRUCTION;
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background = std::make_shared<CPicture>(imageName, 0, 0);
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background->setPlayerColor(LOCPLINT->playerID);
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