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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

Renamed & unified OBJECT_CONSTRUCTION macro set

This commit is contained in:
Ivan Savenko
2024-08-09 15:30:04 +00:00
parent 337431901f
commit 9fba3d97f1
80 changed files with 287 additions and 308 deletions

View File

@@ -71,7 +71,7 @@ void OptionsTab::recreate()
selectionWindow->reopen();
}
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
OBJECT_CONSTRUCTION;
for(auto & pInfo : SEL->getStartInfo()->playerInfos)
{
if(pInfo.second.isControlledByHuman())
@@ -333,7 +333,7 @@ std::string OptionsTab::CPlayerSettingsHelper::getDescription()
OptionsTab::CPlayerOptionTooltipBox::CPlayerOptionTooltipBox(CPlayerSettingsHelper & helper)
: CWindowObject(BORDERED | RCLICK_POPUP), CPlayerSettingsHelper(helper)
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
OBJECT_CONSTRUCTION;
switch(selectionType)
{
@@ -503,7 +503,7 @@ void OptionsTab::SelectionWindow::reopen()
void OptionsTab::SelectionWindow::recreate(int sliderPos)
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
OBJECT_CONSTRUCTION;
int amountLines = 1;
if(type == SelType::BONUS)
@@ -797,7 +797,7 @@ void OptionsTab::SelectionWindow::showPopupWindow(const Point & cursorPosition)
OptionsTab::HandicapWindow::HandicapWindow()
: CWindowObject(BORDERED)
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
OBJECT_CONSTRUCTION;
addUsedEvents(LCLICK);
@@ -911,7 +911,7 @@ OptionsTab::SelectedBox::SelectedBox(Point position, PlayerSettings & playerSett
: Scrollable(LCLICK | SHOW_POPUP, position, Orientation::HORIZONTAL)
, CPlayerSettingsHelper(playerSettings, type)
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
OBJECT_CONSTRUCTION;
image = std::make_shared<CAnimImage>(getImageName(), getImageIndex());
subtitle = std::make_shared<CLabel>(24, 39, FONT_TINY, ETextAlignment::CENTER, Colors::WHITE, getName(), 71);
@@ -992,7 +992,7 @@ OptionsTab::PlayerOptionsEntry::PlayerOptionsEntry(const PlayerSettings & S, con
, parentTab(parent)
, name(S.name)
{
OBJ_CONSTRUCTION;
OBJECT_CONSTRUCTION;
int serial = 0;
for(PlayerColor g = PlayerColor(0); g < s->color; ++g)