mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
Renamed & unified OBJECT_CONSTRUCTION macro set
This commit is contained in:
@@ -107,7 +107,7 @@ CHighScoreScreen::CHighScoreScreen(HighScorePage highscorepage, int highlighted)
|
||||
{
|
||||
addUsedEvents(SHOW_POPUP);
|
||||
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
||||
OBJECT_CONSTRUCTION;
|
||||
pos = center(Rect(0, 0, 800, 600));
|
||||
|
||||
backgroundAroundMenu = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, GH.screenDimensions().x, GH.screenDimensions().y));
|
||||
@@ -134,7 +134,7 @@ void CHighScoreScreen::showPopupWindow(const Point & cursorPosition)
|
||||
|
||||
void CHighScoreScreen::addButtons()
|
||||
{
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
||||
OBJECT_CONSTRUCTION;
|
||||
|
||||
buttons.clear();
|
||||
|
||||
@@ -146,7 +146,7 @@ void CHighScoreScreen::addButtons()
|
||||
|
||||
void CHighScoreScreen::addHighScores()
|
||||
{
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
||||
OBJECT_CONSTRUCTION;
|
||||
|
||||
background = std::make_shared<CPicture>(ImagePath::builtin(highscorepage == HighScorePage::SCENARIO ? "HISCORE" : "HISCORE2"));
|
||||
|
||||
@@ -209,7 +209,7 @@ void CHighScoreScreen::buttonCampaignClick()
|
||||
|
||||
void CHighScoreScreen::buttonScenarioClick()
|
||||
{
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
||||
OBJECT_CONSTRUCTION;
|
||||
highscorepage = HighScorePage::SCENARIO;
|
||||
addHighScores();
|
||||
addButtons();
|
||||
@@ -243,7 +243,7 @@ CHighScoreInputScreen::CHighScoreInputScreen(bool won, HighScoreCalculation calc
|
||||
{
|
||||
addUsedEvents(LCLICK | KEYBOARD);
|
||||
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
||||
OBJECT_CONSTRUCTION;
|
||||
pos = center(Rect(0, 0, 800, 600));
|
||||
|
||||
backgroundAroundMenu = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, GH.screenDimensions().x, GH.screenDimensions().y));
|
||||
@@ -321,7 +321,7 @@ void CHighScoreInputScreen::show(Canvas & to)
|
||||
|
||||
void CHighScoreInputScreen::clickPressed(const Point & cursorPosition)
|
||||
{
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
||||
OBJECT_CONSTRUCTION;
|
||||
|
||||
if(!won)
|
||||
{
|
||||
@@ -354,7 +354,7 @@ void CHighScoreInputScreen::keyPressed(EShortcut key)
|
||||
CHighScoreInput::CHighScoreInput(std::string playerName, std::function<void(std::string text)> readyCB)
|
||||
: CWindowObject(NEEDS_ANIMATED_BACKGROUND, ImagePath::builtin("HIGHNAME")), ready(readyCB)
|
||||
{
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
||||
OBJECT_CONSTRUCTION;
|
||||
|
||||
pos = center(Rect(0, 0, 232, 212));
|
||||
updateShadow();
|
||||
|
||||
Reference in New Issue
Block a user