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Renamed & unified OBJECT_CONSTRUCTION macro set
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@ -50,8 +50,8 @@ void CArtifactsOfHeroBase::init(
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const Point & position,
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const BpackScrollFunctor & scrollCallback)
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{
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// CArtifactsOfHeroBase::init may be transform to CArtifactsOfHeroBase::CArtifactsOfHeroBase if OBJECT_CONSTRUCTION_CAPTURING is removed
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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// CArtifactsOfHeroBase::init may be transform to CArtifactsOfHeroBase::CArtifactsOfHeroBase if OBJECT_CONSTRUCTION is removed
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OBJECT_CONSTRUCTION;
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pos += position;
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for(int g = 0; g < ArtifactPosition::BACKPACK_START; g++)
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{
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