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Renamed & unified OBJECT_CONSTRUCTION macro set

This commit is contained in:
Ivan Savenko
2024-08-09 15:30:04 +00:00
parent 337431901f
commit 9fba3d97f1
80 changed files with 287 additions and 308 deletions

View File

@@ -429,7 +429,7 @@ CGarrisonSlot::CGarrisonSlot(CGarrisonInt * Owner, int x, int y, SlotID IID, EGa
creature(creature_ ? creature_->type : nullptr),
upg(Upg)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
OBJECT_CONSTRUCTION;
pos.x += x;
pos.y += y;
@@ -715,7 +715,7 @@ CGarrisonInt::CGarrisonInt(const Point & position, int inx, const Point & garsOf
, removableUnits(_removableUnits)
, layout(_layout)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
OBJECT_CONSTRUCTION;
setArmy(s1, EGarrisonType::UPPER);
setArmy(s2, EGarrisonType::LOWER);