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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Fix: use LIBRARY instead of VLC

This commit is contained in:
MichalZr6
2025-03-11 23:45:59 +01:00
parent 5363424451
commit 9fbb2d7370
2 changed files with 3 additions and 5 deletions

View File

@@ -10,7 +10,8 @@
#include "StdInc.h" #include "StdInc.h"
#include "TextOperations.h" #include "TextOperations.h"
#include "texts/CGeneralTextHandler.h" #include "../GameLibrary.h"
#include "../texts/CGeneralTextHandler.h"
#include "Languages.h" #include "Languages.h"
#include "CConfigHandler.h" #include "CConfigHandler.h"
@@ -304,7 +305,7 @@ DLL_LINKAGE std::string TextOperations::getLocaleName()
{ {
try try
{ {
const std::string localeName = Languages::getLanguageOptions(VLC->generaltexth->getPreferredLanguage()).localeName; const std::string localeName = Languages::getLanguageOptions(LIBRARY->generaltexth->getPreferredLanguage()).localeName;
if(localeName.empty()) if(localeName.empty())
throw std::runtime_error("Locale name is empty, will use fallback option."); throw std::runtime_error("Locale name is empty, will use fallback option.");

View File

@@ -9,9 +9,6 @@
*/ */
#pragma once #pragma once
#include "../../lib/texts/Languages.h"
#include "../../lib/VCMI_Lib.h"
VCMI_LIB_NAMESPACE_BEGIN VCMI_LIB_NAMESPACE_BEGIN
/// Namespace that provides utilities for unicode support (UTF-8) /// Namespace that provides utilities for unicode support (UTF-8)