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Refactoring of hoverText from objects:

- removed hoverText field
- split getHoverText() method into 3:
- - getObjectName() for generic name
- - getHoverText(Player) for player-specific text
- - getHoverText(Hero) for hero-specific strings
This commit is contained in:
Ivan Savenko
2014-06-24 20:39:36 +03:00
parent ad632d1e8a
commit a0689fa377
37 changed files with 212 additions and 251 deletions

View File

@ -1234,10 +1234,9 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
}
const CGObjectInstance *objAtTile = getBlockingObject(mapPos);
//std::vector<std::string> temp = LOCPLINT->cb->getObjDescriptions(mapPos);
if (objAtTile)
{
std::string text = objAtTile->getHoverText();
std::string text = curHero() ? objAtTile->getHoverText(curHero()) : objAtTile->getHoverText(LOCPLINT->playerID);
boost::replace_all(text,"\n"," ");
statusbar.setText(text);
}