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Refactoring of hoverText from objects:

- removed hoverText field
- split getHoverText() method into 3:
- - getObjectName() for generic name
- - getHoverText(Player) for player-specific text
- - getHoverText(Hero) for hero-specific strings
This commit is contained in:
Ivan Savenko
2014-06-24 20:39:36 +03:00
parent ad632d1e8a
commit a0689fa377
37 changed files with 212 additions and 251 deletions

View File

@@ -1054,7 +1054,7 @@ void CMapHandler::getTerrainDescr( const int3 &pos, std::string & out, bool terN
{
if(elem.first->ID == Obj::HOLE) //Hole
{
out = elem.first->hoverName;
out = elem.first->getObjectName();
return;
}
}