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Refactoring of hoverText from objects:

- removed hoverText field
- split getHoverText() method into 3:
- - getObjectName() for generic name
- - getHoverText(Player) for player-specific text
- - getHoverText(Hero) for hero-specific strings
This commit is contained in:
Ivan Savenko
2014-06-24 20:39:36 +03:00
parent ad632d1e8a
commit a0689fa377
37 changed files with 212 additions and 251 deletions

View File

@ -432,7 +432,7 @@ const CGObjectInstance * CMap::getObjectiveObjectFrom(int3 pos, Obj::EObj type)
}
assert(bestMatch != nullptr); // if this happens - victory conditions or map itself is very, very broken
logGlobal->errorStream() << "Will use " << bestMatch->getHoverText() << " from " << bestMatch->pos;
logGlobal->errorStream() << "Will use " << bestMatch->getObjectName() << " from " << bestMatch->pos;
return bestMatch;
}