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Fixed doubled descriptions in creature window.
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@@ -712,7 +712,7 @@ void CBonusItem::showAll (SDL_Surface * to)
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if (visible)
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{
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graphics->fonts[FONT_SMALL]->renderTextLeft(to, name, Colors::YELLOW, Point(pos.x + 72, pos.y + 6));
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graphics->fonts[FONT_SMALL]->renderTextLeft(to, name, Colors::WHITE, Point(pos.x + 72, pos.y + 30));
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graphics->fonts[FONT_SMALL]->renderTextLeft(to, description, Colors::WHITE, Point(pos.x + 72, pos.y + 30));
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if (bonusGraphics && bonusGraphics->bg)
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blitAtLoc(bonusGraphics->bg, 12, 2, to);
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}
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