mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with git-format-patch and then trying to "git am" a patch with mixed and non-matching line endings. In such a situation git will fail to apply the patch. This commit runs the dos2unix tools on the remaining files with CRLF (\r\n) line endings to convert them to line-feeds (\n) only. Files that are Windows specific like *.vcxproj and *.props files were not converted. Closes: #3073
This commit is contained in:
@@ -1,356 +1,356 @@
|
||||
/*
|
||||
* SDLImage.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "SDLImage.h"
|
||||
|
||||
#include "SDLImageLoader.h"
|
||||
#include "SDL_Extensions.h"
|
||||
|
||||
#include "../render/ColorFilter.h"
|
||||
#include "../render/CBitmapHandler.h"
|
||||
#include "../render/CDefFile.h"
|
||||
#include "../render/Graphics.h"
|
||||
|
||||
#include "../../lib/JsonNode.h"
|
||||
|
||||
#include <SDL_surface.h>
|
||||
|
||||
class SDLImageLoader;
|
||||
|
||||
int IImage::width() const
|
||||
{
|
||||
return dimensions().x;
|
||||
}
|
||||
|
||||
int IImage::height() const
|
||||
{
|
||||
return dimensions().y;
|
||||
}
|
||||
|
||||
SDLImage::SDLImage(CDefFile * data, size_t frame, size_t group)
|
||||
: surf(nullptr),
|
||||
margins(0, 0),
|
||||
fullSize(0, 0),
|
||||
originalPalette(nullptr)
|
||||
{
|
||||
SDLImageLoader loader(this);
|
||||
data->loadFrame(frame, group, loader);
|
||||
|
||||
savePalette();
|
||||
setBlitMode(EImageBlitMode::ALPHA);
|
||||
}
|
||||
|
||||
SDLImage::SDLImage(SDL_Surface * from, EImageBlitMode mode)
|
||||
: surf(nullptr),
|
||||
margins(0, 0),
|
||||
fullSize(0, 0),
|
||||
originalPalette(nullptr)
|
||||
{
|
||||
surf = from;
|
||||
if (surf == nullptr)
|
||||
return;
|
||||
|
||||
savePalette();
|
||||
setBlitMode(mode);
|
||||
|
||||
surf->refcount++;
|
||||
fullSize.x = surf->w;
|
||||
fullSize.y = surf->h;
|
||||
}
|
||||
|
||||
SDLImage::SDLImage(const JsonNode & conf, EImageBlitMode mode)
|
||||
: surf(nullptr),
|
||||
margins(0, 0),
|
||||
fullSize(0, 0),
|
||||
originalPalette(nullptr)
|
||||
{
|
||||
surf = BitmapHandler::loadBitmap(ImagePath::fromJson(conf["file"]));
|
||||
|
||||
if(surf == nullptr)
|
||||
return;
|
||||
|
||||
savePalette();
|
||||
setBlitMode(mode);
|
||||
|
||||
const JsonNode & jsonMargins = conf["margins"];
|
||||
|
||||
margins.x = static_cast<int>(jsonMargins["left"].Integer());
|
||||
margins.y = static_cast<int>(jsonMargins["top"].Integer());
|
||||
|
||||
fullSize.x = static_cast<int>(conf["width"].Integer());
|
||||
fullSize.y = static_cast<int>(conf["height"].Integer());
|
||||
|
||||
if(fullSize.x == 0)
|
||||
{
|
||||
fullSize.x = margins.x + surf->w + (int)jsonMargins["right"].Integer();
|
||||
}
|
||||
|
||||
if(fullSize.y == 0)
|
||||
{
|
||||
fullSize.y = margins.y + surf->h + (int)jsonMargins["bottom"].Integer();
|
||||
}
|
||||
}
|
||||
|
||||
SDLImage::SDLImage(const ImagePath & filename, EImageBlitMode mode)
|
||||
: surf(nullptr),
|
||||
margins(0, 0),
|
||||
fullSize(0, 0),
|
||||
originalPalette(nullptr)
|
||||
{
|
||||
surf = BitmapHandler::loadBitmap(filename);
|
||||
|
||||
if(surf == nullptr)
|
||||
{
|
||||
logGlobal->error("Error: failed to load image %s", filename.getOriginalName());
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
savePalette();
|
||||
setBlitMode(mode);
|
||||
fullSize.x = surf->w;
|
||||
fullSize.y = surf->h;
|
||||
}
|
||||
}
|
||||
|
||||
void SDLImage::draw(SDL_Surface *where, int posX, int posY, const Rect *src) const
|
||||
{
|
||||
if(!surf)
|
||||
return;
|
||||
|
||||
Rect destRect(posX, posY, surf->w, surf->h);
|
||||
draw(where, &destRect, src);
|
||||
}
|
||||
|
||||
void SDLImage::draw(SDL_Surface* where, const Rect * dest, const Rect* src) const
|
||||
{
|
||||
if (!surf)
|
||||
return;
|
||||
|
||||
Rect sourceRect(0, 0, surf->w, surf->h);
|
||||
|
||||
Point destShift(0, 0);
|
||||
|
||||
if(src)
|
||||
{
|
||||
if(src->x < margins.x)
|
||||
destShift.x += margins.x - src->x;
|
||||
|
||||
if(src->y < margins.y)
|
||||
destShift.y += margins.y - src->y;
|
||||
|
||||
sourceRect = Rect(*src).intersect(Rect(margins.x, margins.y, surf->w, surf->h));
|
||||
|
||||
sourceRect -= margins;
|
||||
}
|
||||
else
|
||||
destShift = margins;
|
||||
|
||||
if(dest)
|
||||
destShift += dest->topLeft();
|
||||
|
||||
uint8_t perSurfaceAlpha;
|
||||
if (SDL_GetSurfaceAlphaMod(surf, &perSurfaceAlpha) != 0)
|
||||
logGlobal->error("SDL_GetSurfaceAlphaMod faied! %s", SDL_GetError());
|
||||
|
||||
if(surf->format->BitsPerPixel == 8 && perSurfaceAlpha == SDL_ALPHA_OPAQUE && blitMode == EImageBlitMode::ALPHA)
|
||||
{
|
||||
CSDL_Ext::blit8bppAlphaTo24bpp(surf, sourceRect, where, destShift);
|
||||
}
|
||||
else
|
||||
{
|
||||
CSDL_Ext::blitSurface(surf, sourceRect, where, destShift);
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<IImage> SDLImage::scaleFast(const Point & size) const
|
||||
{
|
||||
float scaleX = float(size.x) / width();
|
||||
float scaleY = float(size.y) / height();
|
||||
|
||||
auto scaled = CSDL_Ext::scaleSurfaceFast(surf, (int)(surf->w * scaleX), (int)(surf->h * scaleY));
|
||||
|
||||
if (scaled->format && scaled->format->palette) // fix color keying, because SDL loses it at this point
|
||||
CSDL_Ext::setColorKey(scaled, scaled->format->palette->colors[0]);
|
||||
else if(scaled->format && scaled->format->Amask)
|
||||
SDL_SetSurfaceBlendMode(scaled, SDL_BLENDMODE_BLEND);//just in case
|
||||
else
|
||||
CSDL_Ext::setDefaultColorKey(scaled);//just in case
|
||||
|
||||
SDLImage * ret = new SDLImage(scaled, EImageBlitMode::ALPHA);
|
||||
|
||||
ret->fullSize.x = (int) round((float)fullSize.x * scaleX);
|
||||
ret->fullSize.y = (int) round((float)fullSize.y * scaleY);
|
||||
|
||||
ret->margins.x = (int) round((float)margins.x * scaleX);
|
||||
ret->margins.y = (int) round((float)margins.y * scaleY);
|
||||
|
||||
// erase our own reference
|
||||
SDL_FreeSurface(scaled);
|
||||
|
||||
return std::shared_ptr<IImage>(ret);
|
||||
}
|
||||
|
||||
void SDLImage::exportBitmap(const boost::filesystem::path& path) const
|
||||
{
|
||||
SDL_SaveBMP(surf, path.string().c_str());
|
||||
}
|
||||
|
||||
void SDLImage::playerColored(PlayerColor player)
|
||||
{
|
||||
graphics->blueToPlayersAdv(surf, player);
|
||||
}
|
||||
|
||||
void SDLImage::setAlpha(uint8_t value)
|
||||
{
|
||||
CSDL_Ext::setAlpha (surf, value);
|
||||
if (value != 255)
|
||||
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);
|
||||
}
|
||||
|
||||
void SDLImage::setBlitMode(EImageBlitMode mode)
|
||||
{
|
||||
blitMode = mode;
|
||||
|
||||
if (blitMode != EImageBlitMode::OPAQUE && surf->format->Amask != 0)
|
||||
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);
|
||||
else
|
||||
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE);
|
||||
}
|
||||
|
||||
void SDLImage::setFlagColor(PlayerColor player)
|
||||
{
|
||||
if(player.isValidPlayer() || player==PlayerColor::NEUTRAL)
|
||||
CSDL_Ext::setPlayerColor(surf, player);
|
||||
}
|
||||
|
||||
bool SDLImage::isTransparent(const Point & coords) const
|
||||
{
|
||||
return CSDL_Ext::isTransparent(surf, coords.x, coords.y);
|
||||
}
|
||||
|
||||
Point SDLImage::dimensions() const
|
||||
{
|
||||
return fullSize;
|
||||
}
|
||||
|
||||
void SDLImage::horizontalFlip()
|
||||
{
|
||||
margins.y = fullSize.y - surf->h - margins.y;
|
||||
|
||||
//todo: modify in-place
|
||||
SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf);
|
||||
SDL_FreeSurface(surf);
|
||||
surf = flipped;
|
||||
}
|
||||
|
||||
void SDLImage::verticalFlip()
|
||||
{
|
||||
margins.x = fullSize.x - surf->w - margins.x;
|
||||
|
||||
//todo: modify in-place
|
||||
SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf);
|
||||
SDL_FreeSurface(surf);
|
||||
surf = flipped;
|
||||
}
|
||||
|
||||
void SDLImage::doubleFlip()
|
||||
{
|
||||
horizontalFlip();
|
||||
verticalFlip();
|
||||
}
|
||||
|
||||
// Keep the original palette, in order to do color switching operation
|
||||
void SDLImage::savePalette()
|
||||
{
|
||||
// For some images that don't have palette, skip this
|
||||
if(surf->format->palette == nullptr)
|
||||
return;
|
||||
|
||||
if(originalPalette == nullptr)
|
||||
originalPalette = SDL_AllocPalette(DEFAULT_PALETTE_COLORS);
|
||||
|
||||
SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, DEFAULT_PALETTE_COLORS);
|
||||
}
|
||||
|
||||
void SDLImage::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove)
|
||||
{
|
||||
if(surf->format->palette)
|
||||
{
|
||||
std::vector<SDL_Color> shifterColors(colorsToMove);
|
||||
|
||||
for(uint32_t i=0; i<colorsToMove; ++i)
|
||||
{
|
||||
shifterColors[(i+distanceToMove)%colorsToMove] = originalPalette->colors[firstColorID + i];
|
||||
}
|
||||
CSDL_Ext::setColors(surf, shifterColors.data(), firstColorID, colorsToMove);
|
||||
}
|
||||
}
|
||||
|
||||
void SDLImage::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask)
|
||||
{
|
||||
if(originalPalette == nullptr)
|
||||
return;
|
||||
|
||||
SDL_Palette* palette = surf->format->palette;
|
||||
|
||||
// Note: here we skip first colors in the palette that are predefined in H3 images
|
||||
for(int i = 0; i < palette->ncolors; i++)
|
||||
{
|
||||
if(i < std::numeric_limits<uint32_t>::digits && ((colorsToSkipMask >> i) & 1) == 1)
|
||||
continue;
|
||||
|
||||
palette->colors[i] = CSDL_Ext::toSDL(shifter.shiftColor(CSDL_Ext::fromSDL(originalPalette->colors[i])));
|
||||
}
|
||||
}
|
||||
|
||||
void SDLImage::resetPalette()
|
||||
{
|
||||
if(originalPalette == nullptr)
|
||||
return;
|
||||
|
||||
// Always keept the original palette not changed, copy a new palette to assign to surface
|
||||
SDL_SetPaletteColors(surf->format->palette, originalPalette->colors, 0, originalPalette->ncolors);
|
||||
}
|
||||
|
||||
void SDLImage::resetPalette( int colorID )
|
||||
{
|
||||
if(originalPalette == nullptr)
|
||||
return;
|
||||
|
||||
// Always keept the original palette not changed, copy a new palette to assign to surface
|
||||
SDL_SetPaletteColors(surf->format->palette, originalPalette->colors + colorID, colorID, 1);
|
||||
}
|
||||
|
||||
void SDLImage::setSpecialPallete(const IImage::SpecialPalette & specialPalette, uint32_t colorsToSkipMask)
|
||||
{
|
||||
if(surf->format->palette)
|
||||
{
|
||||
size_t last = std::min<size_t>(specialPalette.size(), surf->format->palette->ncolors);
|
||||
|
||||
for (size_t i = 0; i < last; ++i)
|
||||
{
|
||||
if(i < std::numeric_limits<uint32_t>::digits && ((colorsToSkipMask >> i) & 1) == 1)
|
||||
surf->format->palette->colors[i] = CSDL_Ext::toSDL(specialPalette[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDLImage::~SDLImage()
|
||||
{
|
||||
SDL_FreeSurface(surf);
|
||||
|
||||
if(originalPalette != nullptr)
|
||||
{
|
||||
SDL_FreePalette(originalPalette);
|
||||
originalPalette = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* SDLImage.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "SDLImage.h"
|
||||
|
||||
#include "SDLImageLoader.h"
|
||||
#include "SDL_Extensions.h"
|
||||
|
||||
#include "../render/ColorFilter.h"
|
||||
#include "../render/CBitmapHandler.h"
|
||||
#include "../render/CDefFile.h"
|
||||
#include "../render/Graphics.h"
|
||||
|
||||
#include "../../lib/JsonNode.h"
|
||||
|
||||
#include <SDL_surface.h>
|
||||
|
||||
class SDLImageLoader;
|
||||
|
||||
int IImage::width() const
|
||||
{
|
||||
return dimensions().x;
|
||||
}
|
||||
|
||||
int IImage::height() const
|
||||
{
|
||||
return dimensions().y;
|
||||
}
|
||||
|
||||
SDLImage::SDLImage(CDefFile * data, size_t frame, size_t group)
|
||||
: surf(nullptr),
|
||||
margins(0, 0),
|
||||
fullSize(0, 0),
|
||||
originalPalette(nullptr)
|
||||
{
|
||||
SDLImageLoader loader(this);
|
||||
data->loadFrame(frame, group, loader);
|
||||
|
||||
savePalette();
|
||||
setBlitMode(EImageBlitMode::ALPHA);
|
||||
}
|
||||
|
||||
SDLImage::SDLImage(SDL_Surface * from, EImageBlitMode mode)
|
||||
: surf(nullptr),
|
||||
margins(0, 0),
|
||||
fullSize(0, 0),
|
||||
originalPalette(nullptr)
|
||||
{
|
||||
surf = from;
|
||||
if (surf == nullptr)
|
||||
return;
|
||||
|
||||
savePalette();
|
||||
setBlitMode(mode);
|
||||
|
||||
surf->refcount++;
|
||||
fullSize.x = surf->w;
|
||||
fullSize.y = surf->h;
|
||||
}
|
||||
|
||||
SDLImage::SDLImage(const JsonNode & conf, EImageBlitMode mode)
|
||||
: surf(nullptr),
|
||||
margins(0, 0),
|
||||
fullSize(0, 0),
|
||||
originalPalette(nullptr)
|
||||
{
|
||||
surf = BitmapHandler::loadBitmap(ImagePath::fromJson(conf["file"]));
|
||||
|
||||
if(surf == nullptr)
|
||||
return;
|
||||
|
||||
savePalette();
|
||||
setBlitMode(mode);
|
||||
|
||||
const JsonNode & jsonMargins = conf["margins"];
|
||||
|
||||
margins.x = static_cast<int>(jsonMargins["left"].Integer());
|
||||
margins.y = static_cast<int>(jsonMargins["top"].Integer());
|
||||
|
||||
fullSize.x = static_cast<int>(conf["width"].Integer());
|
||||
fullSize.y = static_cast<int>(conf["height"].Integer());
|
||||
|
||||
if(fullSize.x == 0)
|
||||
{
|
||||
fullSize.x = margins.x + surf->w + (int)jsonMargins["right"].Integer();
|
||||
}
|
||||
|
||||
if(fullSize.y == 0)
|
||||
{
|
||||
fullSize.y = margins.y + surf->h + (int)jsonMargins["bottom"].Integer();
|
||||
}
|
||||
}
|
||||
|
||||
SDLImage::SDLImage(const ImagePath & filename, EImageBlitMode mode)
|
||||
: surf(nullptr),
|
||||
margins(0, 0),
|
||||
fullSize(0, 0),
|
||||
originalPalette(nullptr)
|
||||
{
|
||||
surf = BitmapHandler::loadBitmap(filename);
|
||||
|
||||
if(surf == nullptr)
|
||||
{
|
||||
logGlobal->error("Error: failed to load image %s", filename.getOriginalName());
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
savePalette();
|
||||
setBlitMode(mode);
|
||||
fullSize.x = surf->w;
|
||||
fullSize.y = surf->h;
|
||||
}
|
||||
}
|
||||
|
||||
void SDLImage::draw(SDL_Surface *where, int posX, int posY, const Rect *src) const
|
||||
{
|
||||
if(!surf)
|
||||
return;
|
||||
|
||||
Rect destRect(posX, posY, surf->w, surf->h);
|
||||
draw(where, &destRect, src);
|
||||
}
|
||||
|
||||
void SDLImage::draw(SDL_Surface* where, const Rect * dest, const Rect* src) const
|
||||
{
|
||||
if (!surf)
|
||||
return;
|
||||
|
||||
Rect sourceRect(0, 0, surf->w, surf->h);
|
||||
|
||||
Point destShift(0, 0);
|
||||
|
||||
if(src)
|
||||
{
|
||||
if(src->x < margins.x)
|
||||
destShift.x += margins.x - src->x;
|
||||
|
||||
if(src->y < margins.y)
|
||||
destShift.y += margins.y - src->y;
|
||||
|
||||
sourceRect = Rect(*src).intersect(Rect(margins.x, margins.y, surf->w, surf->h));
|
||||
|
||||
sourceRect -= margins;
|
||||
}
|
||||
else
|
||||
destShift = margins;
|
||||
|
||||
if(dest)
|
||||
destShift += dest->topLeft();
|
||||
|
||||
uint8_t perSurfaceAlpha;
|
||||
if (SDL_GetSurfaceAlphaMod(surf, &perSurfaceAlpha) != 0)
|
||||
logGlobal->error("SDL_GetSurfaceAlphaMod faied! %s", SDL_GetError());
|
||||
|
||||
if(surf->format->BitsPerPixel == 8 && perSurfaceAlpha == SDL_ALPHA_OPAQUE && blitMode == EImageBlitMode::ALPHA)
|
||||
{
|
||||
CSDL_Ext::blit8bppAlphaTo24bpp(surf, sourceRect, where, destShift);
|
||||
}
|
||||
else
|
||||
{
|
||||
CSDL_Ext::blitSurface(surf, sourceRect, where, destShift);
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<IImage> SDLImage::scaleFast(const Point & size) const
|
||||
{
|
||||
float scaleX = float(size.x) / width();
|
||||
float scaleY = float(size.y) / height();
|
||||
|
||||
auto scaled = CSDL_Ext::scaleSurfaceFast(surf, (int)(surf->w * scaleX), (int)(surf->h * scaleY));
|
||||
|
||||
if (scaled->format && scaled->format->palette) // fix color keying, because SDL loses it at this point
|
||||
CSDL_Ext::setColorKey(scaled, scaled->format->palette->colors[0]);
|
||||
else if(scaled->format && scaled->format->Amask)
|
||||
SDL_SetSurfaceBlendMode(scaled, SDL_BLENDMODE_BLEND);//just in case
|
||||
else
|
||||
CSDL_Ext::setDefaultColorKey(scaled);//just in case
|
||||
|
||||
SDLImage * ret = new SDLImage(scaled, EImageBlitMode::ALPHA);
|
||||
|
||||
ret->fullSize.x = (int) round((float)fullSize.x * scaleX);
|
||||
ret->fullSize.y = (int) round((float)fullSize.y * scaleY);
|
||||
|
||||
ret->margins.x = (int) round((float)margins.x * scaleX);
|
||||
ret->margins.y = (int) round((float)margins.y * scaleY);
|
||||
|
||||
// erase our own reference
|
||||
SDL_FreeSurface(scaled);
|
||||
|
||||
return std::shared_ptr<IImage>(ret);
|
||||
}
|
||||
|
||||
void SDLImage::exportBitmap(const boost::filesystem::path& path) const
|
||||
{
|
||||
SDL_SaveBMP(surf, path.string().c_str());
|
||||
}
|
||||
|
||||
void SDLImage::playerColored(PlayerColor player)
|
||||
{
|
||||
graphics->blueToPlayersAdv(surf, player);
|
||||
}
|
||||
|
||||
void SDLImage::setAlpha(uint8_t value)
|
||||
{
|
||||
CSDL_Ext::setAlpha (surf, value);
|
||||
if (value != 255)
|
||||
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);
|
||||
}
|
||||
|
||||
void SDLImage::setBlitMode(EImageBlitMode mode)
|
||||
{
|
||||
blitMode = mode;
|
||||
|
||||
if (blitMode != EImageBlitMode::OPAQUE && surf->format->Amask != 0)
|
||||
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);
|
||||
else
|
||||
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE);
|
||||
}
|
||||
|
||||
void SDLImage::setFlagColor(PlayerColor player)
|
||||
{
|
||||
if(player.isValidPlayer() || player==PlayerColor::NEUTRAL)
|
||||
CSDL_Ext::setPlayerColor(surf, player);
|
||||
}
|
||||
|
||||
bool SDLImage::isTransparent(const Point & coords) const
|
||||
{
|
||||
return CSDL_Ext::isTransparent(surf, coords.x, coords.y);
|
||||
}
|
||||
|
||||
Point SDLImage::dimensions() const
|
||||
{
|
||||
return fullSize;
|
||||
}
|
||||
|
||||
void SDLImage::horizontalFlip()
|
||||
{
|
||||
margins.y = fullSize.y - surf->h - margins.y;
|
||||
|
||||
//todo: modify in-place
|
||||
SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf);
|
||||
SDL_FreeSurface(surf);
|
||||
surf = flipped;
|
||||
}
|
||||
|
||||
void SDLImage::verticalFlip()
|
||||
{
|
||||
margins.x = fullSize.x - surf->w - margins.x;
|
||||
|
||||
//todo: modify in-place
|
||||
SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf);
|
||||
SDL_FreeSurface(surf);
|
||||
surf = flipped;
|
||||
}
|
||||
|
||||
void SDLImage::doubleFlip()
|
||||
{
|
||||
horizontalFlip();
|
||||
verticalFlip();
|
||||
}
|
||||
|
||||
// Keep the original palette, in order to do color switching operation
|
||||
void SDLImage::savePalette()
|
||||
{
|
||||
// For some images that don't have palette, skip this
|
||||
if(surf->format->palette == nullptr)
|
||||
return;
|
||||
|
||||
if(originalPalette == nullptr)
|
||||
originalPalette = SDL_AllocPalette(DEFAULT_PALETTE_COLORS);
|
||||
|
||||
SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, DEFAULT_PALETTE_COLORS);
|
||||
}
|
||||
|
||||
void SDLImage::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove)
|
||||
{
|
||||
if(surf->format->palette)
|
||||
{
|
||||
std::vector<SDL_Color> shifterColors(colorsToMove);
|
||||
|
||||
for(uint32_t i=0; i<colorsToMove; ++i)
|
||||
{
|
||||
shifterColors[(i+distanceToMove)%colorsToMove] = originalPalette->colors[firstColorID + i];
|
||||
}
|
||||
CSDL_Ext::setColors(surf, shifterColors.data(), firstColorID, colorsToMove);
|
||||
}
|
||||
}
|
||||
|
||||
void SDLImage::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask)
|
||||
{
|
||||
if(originalPalette == nullptr)
|
||||
return;
|
||||
|
||||
SDL_Palette* palette = surf->format->palette;
|
||||
|
||||
// Note: here we skip first colors in the palette that are predefined in H3 images
|
||||
for(int i = 0; i < palette->ncolors; i++)
|
||||
{
|
||||
if(i < std::numeric_limits<uint32_t>::digits && ((colorsToSkipMask >> i) & 1) == 1)
|
||||
continue;
|
||||
|
||||
palette->colors[i] = CSDL_Ext::toSDL(shifter.shiftColor(CSDL_Ext::fromSDL(originalPalette->colors[i])));
|
||||
}
|
||||
}
|
||||
|
||||
void SDLImage::resetPalette()
|
||||
{
|
||||
if(originalPalette == nullptr)
|
||||
return;
|
||||
|
||||
// Always keept the original palette not changed, copy a new palette to assign to surface
|
||||
SDL_SetPaletteColors(surf->format->palette, originalPalette->colors, 0, originalPalette->ncolors);
|
||||
}
|
||||
|
||||
void SDLImage::resetPalette( int colorID )
|
||||
{
|
||||
if(originalPalette == nullptr)
|
||||
return;
|
||||
|
||||
// Always keept the original palette not changed, copy a new palette to assign to surface
|
||||
SDL_SetPaletteColors(surf->format->palette, originalPalette->colors + colorID, colorID, 1);
|
||||
}
|
||||
|
||||
void SDLImage::setSpecialPallete(const IImage::SpecialPalette & specialPalette, uint32_t colorsToSkipMask)
|
||||
{
|
||||
if(surf->format->palette)
|
||||
{
|
||||
size_t last = std::min<size_t>(specialPalette.size(), surf->format->palette->ncolors);
|
||||
|
||||
for (size_t i = 0; i < last; ++i)
|
||||
{
|
||||
if(i < std::numeric_limits<uint32_t>::digits && ((colorsToSkipMask >> i) & 1) == 1)
|
||||
surf->format->palette->colors[i] = CSDL_Ext::toSDL(specialPalette[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDLImage::~SDLImage()
|
||||
{
|
||||
SDL_FreeSurface(surf);
|
||||
|
||||
if(originalPalette != nullptr)
|
||||
{
|
||||
SDL_FreePalette(originalPalette);
|
||||
originalPalette = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user