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Compile fixes specific for VS 2012"
* Reverted std::bind to boost::bind. std::bind on Visual 2012 doesn't work in some cases (especially with std::ref), not sure why [but it seems to be a bug, since 2013 preview compiles the same code fine]. * Move assignment operator for VS 2012.
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@@ -632,7 +632,7 @@ void BattleSetActiveStack::applyCl( CClient *cl )
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playerToCall = activated->owner;
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}
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if( vstd::contains(cl->battleints, playerToCall) )
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boost::thread( std::bind(&CClient::waitForMoveAndSend, cl, playerToCall) );
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boost::thread( boost::bind(&CClient::waitForMoveAndSend, cl, playerToCall) );
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}
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void BattleTriggerEffect::applyCl(CClient * cl)
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