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fix window open while sound playing

This commit is contained in:
Laserlicht
2023-09-19 11:20:16 +02:00
committed by GitHub
parent 6ae09d8458
commit a2174dc83f
5 changed files with 16 additions and 2 deletions

View File

@@ -25,6 +25,7 @@
#include "../PlayerLocalState.h"
#include "../gui/CGuiHandler.h"
#include "../gui/WindowHandler.h"
#include "../render/IScreenHandler.h"
#include "../../CCallback.h"
#include "../../lib/CConfigHandler.h"
@@ -243,7 +244,7 @@ void CInfoBar::playNewDaySound()
handle = CCS->soundh->playSound(soundBase::newDay);
if(volume == 0)
CCS->soundh->setCallback(handle, [&]() { CCS->soundh->setVolume(0); });
CCS->soundh->setCallback(handle, [&]() { if(!GH.screenHandler().hasFocus()) CCS->soundh->setVolume(0); });
}
void CInfoBar::reset()