From a2ac189e036f32ab45803d11aff6e8d9bc3c7391 Mon Sep 17 00:00:00 2001 From: Andrey Filipenkov Date: Wed, 25 Jan 2023 18:13:11 +0300 Subject: [PATCH] fix typo --- client/battle/BattleConstants.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/battle/BattleConstants.h b/client/battle/BattleConstants.h index 0a6b0deba..b815132a1 100644 --- a/client/battle/BattleConstants.h +++ b/client/battle/BattleConstants.h @@ -79,7 +79,7 @@ enum class ECreatureAnimType DEAD = 22, // new group, used to show dead stacks. If empty - last frame from "DEATH" will be copied here DEAD_RANGED = 23, // new group, used to show dead stacks (if DEATH_RANGED was used). If empty - last frame from "DEATH_RANGED" will be copied here - RESURRECTION = 24, // new group, used for animating resurrection, if empty - reversed "DEATH" animation will be copiend here + RESURRECTION = 24, // new group, used for animating resurrection, if empty - reversed "DEATH" animation will be copied here FROZEN = 25, // new group, used when stack animation is paused (e.g. petrified). If empty - consist of first frame from HOLDING animation CAST_UP = 30,