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Remove bitmasks of PlayerColor's. Add encode/decode methods
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@ -35,7 +35,7 @@ void Rumor::serializeJson(JsonSerializeFormat & handler)
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handler.serializeString("text", text);
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}
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DisposedHero::DisposedHero() : heroId(0), portrait(255), players(0)
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DisposedHero::DisposedHero() : heroId(0), portrait(255)
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{
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}
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