diff --git a/client/battle/BattleWindow.cpp b/client/battle/BattleWindow.cpp index 28b30af42..24e596402 100644 --- a/client/battle/BattleWindow.cpp +++ b/client/battle/BattleWindow.cpp @@ -132,8 +132,8 @@ BattleWindow::BattleWindow(BattleInterface & Owner): owner.fieldController->createHeroes(); createQueue(); - createStickyHeroInfoWindows(); createQuickSpellWindow(); + createStickyHeroInfoWindows(); createTimerInfoWindows(); if ( owner.tacticsMode ) @@ -225,27 +225,28 @@ void BattleWindow::toggleStickyQuickSpellVisibility() void BattleWindow::hideStickyQuickSpellWindow() { - if(settings["battle"]["enableQuickSpellPanel"].Bool() == false) - return; - Settings showStickyQuickSpellWindow = settings.write["battle"]["enableQuickSpellPanel"]; showStickyQuickSpellWindow->Bool() = false; quickSpellWindow->disable(); + setPositionInfoWindow(); + createTimerInfoWindows(); GH.windows().totalRedraw(); } void BattleWindow::showStickyQuickSpellWindow() { - if(settings["battle"]["enableQuickSpellPanel"].Bool() == true) - return; - Settings showStickyQuickSpellWindow = settings.write["battle"]["enableQuickSpellPanel"]; showStickyQuickSpellWindow->Bool() = true; - quickSpellWindow->enable(); + if(GH.screenDimensions().x >= 1050) + quickSpellWindow->enable(); + else + quickSpellWindow->disable(); + setPositionInfoWindow(); + createTimerInfoWindows(); GH.windows().totalRedraw(); } @@ -253,6 +254,8 @@ void BattleWindow::createTimerInfoWindows() { OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE; + int xOffsetAttacker = quickSpellWindow->isActive() ? -53 : 0; + if(LOCPLINT->cb->getStartInfo()->turnTimerInfo.battleTimer != 0 || LOCPLINT->cb->getStartInfo()->turnTimerInfo.unitTimer != 0) { PlayerColor attacker = owner.getBattle()->sideToPlayer(BattleSide::ATTACKER); @@ -261,7 +264,7 @@ void BattleWindow::createTimerInfoWindows() if (attacker.isValidPlayer()) { if (GH.screenDimensions().x >= 1000) - attackerTimerWidget = std::make_shared(Point(-92, 1), attacker); + attackerTimerWidget = std::make_shared(Point(-92 + xOffsetAttacker, 1), attacker); else attackerTimerWidget = std::make_shared(Point(1, 135), attacker); } @@ -372,6 +375,7 @@ void BattleWindow::updateQueue() void BattleWindow::setPositionInfoWindow() { + int xOffsetAttacker = quickSpellWindow->isActive() ? -53 : 0; if(defenderHeroWindow) { Point position = (GH.screenDimensions().x >= 1000) @@ -382,7 +386,7 @@ void BattleWindow::setPositionInfoWindow() if(attackerHeroWindow) { Point position = (GH.screenDimensions().x >= 1000) - ? Point(pos.x - 93, pos.y + 60) + ? Point(pos.x - 93 + xOffsetAttacker, pos.y + 60) : Point(pos.x + 1, pos.y + 195); attackerHeroWindow->moveTo(position); } @@ -396,7 +400,7 @@ void BattleWindow::setPositionInfoWindow() if(attackerStackWindow) { Point position = (GH.screenDimensions().x >= 1000) - ? Point(pos.x - 93, attackerHeroWindow ? attackerHeroWindow->pos.y + 210 : pos.y + 60) + ? Point(pos.x - 93 + xOffsetAttacker, attackerHeroWindow ? attackerHeroWindow->pos.y + 210 : pos.y + 60) : Point(pos.x + 1, attackerHeroWindow ? attackerHeroWindow->pos.y : pos.y + 195); attackerStackWindow->moveTo(position); } @@ -431,6 +435,7 @@ void BattleWindow::updateStackInfoWindow(const CStack * stack) attackerStackWindow = nullptr; setPositionInfoWindow(); + createTimerInfoWindows(); } void BattleWindow::heroManaPointsChanged(const CGHeroInstance * hero) @@ -851,6 +856,8 @@ void BattleWindow::blockUI(bool on) setShortcutBlocked(EShortcut::BATTLE_TACTICS_NEXT, on || !owner.tacticsMode); setShortcutBlocked(EShortcut::BATTLE_CONSOLE_DOWN, on && !owner.tacticsMode); setShortcutBlocked(EShortcut::BATTLE_CONSOLE_UP, on && !owner.tacticsMode); + + quickSpellWindow->setInputEnabled(!on); } void BattleWindow::bOpenActiveUnit()