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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

suggested changes

This commit is contained in:
SoundSSGood 2024-02-01 10:43:16 +02:00
parent d16632b54c
commit a42b60feb9
8 changed files with 42 additions and 39 deletions

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@ -142,7 +142,7 @@ void CWindowWithArtifacts::clickPressedArtPlaceHero(CArtifactsOfHeroBase & artsI
}
else if(auto art = artPlace.getArt())
{
if(artSetPtr->getHero()->tempOwner == LOCPLINT->playerID)
if(artSetPtr->getHero()->getOwner() == LOCPLINT->playerID)
{
if(checkSpecialArts(*art, hero, std::is_same_v<decltype(artSetWeak), std::weak_ptr<CArtifactsOfHeroAltar>> ? true : false))
LOCPLINT->cb->swapArtifacts(ArtifactLocation(artSetPtr->getHero()->id, artPlace.slot), ArtifactLocation(artSetPtr->getHero()->id, ArtifactPosition::TRANSITION_POS));

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@ -18,7 +18,6 @@
#include "mapObjects/CGHeroInstance.h"
#include "mapObjects/CGTownInstance.h"
#include "mapObjects/MiscObjects.h"
#include "mapObjects/CGMarket.h"
#include "networkPacks/ArtifactLocation.h"
#include "CGeneralTextHandler.h"
#include "StartInfo.h" // for StartInfo
@ -969,30 +968,9 @@ const CGObjectInstance * CGameInfoCallback::getObjInstance( ObjectInstanceID oid
return gs->map->objects[oid.num];
}
CArtifactSet * CGameInfoCallback::getArtSet(const ArtifactLocation & loc) const
const CArtifactSet * CGameInfoCallback::getArtSet(const ArtifactLocation & loc) const
{
if(auto hero = const_cast<CGHeroInstance*>(getHero(loc.artHolder)))
{
if(loc.creature.has_value())
{
if(loc.creature.value() == SlotID::COMMANDER_SLOT_PLACEHOLDER)
return hero->commander;
else
return hero->getStackPtr(loc.creature.value());
}
else
{
return hero;
}
}
else if(auto market = dynamic_cast<const CGArtifactsAltar*>(getObj(loc.artHolder, false)))
{
return const_cast<CGArtifactsAltar*>(market);
}
else
{
return nullptr;
}
return gs->getArtSet(loc);
}
std::vector<ObjectInstanceID> CGameInfoCallback::getVisibleTeleportObjects(std::vector<ObjectInstanceID> ids, PlayerColor player) const

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@ -180,7 +180,7 @@ public:
virtual int64_t estimateSpellDamage(const CSpell * sp, const CGHeroInstance * hero) const; //estimates damage of given spell; returns 0 if spell causes no dmg
virtual const CArtifactInstance * getArtInstance(ArtifactInstanceID aid) const;
virtual const CGObjectInstance * getObjInstance(ObjectInstanceID oid) const;
virtual CArtifactSet * getArtSet(const ArtifactLocation & loc) const;
virtual const CArtifactSet * getArtSet(const ArtifactLocation & loc) const;
//virtual const CGObjectInstance * getArmyInstance(ObjectInstanceID oid) const;
//objects

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@ -20,11 +20,13 @@
#include "bonuses/Propagators.h"
#include "bonuses/Updaters.h"
#include "networkPacks/ArtifactLocation.h"
#include "serializer/CLoadFile.h"
#include "serializer/CSaveFile.h"
#include "rmg/CMapGenOptions.h"
#include "mapObjectConstructors/AObjectTypeHandler.h"
#include "mapObjectConstructors/CObjectClassesHandler.h"
#include "mapObjects/CGMarket.h"
#include "mapObjects/CGTownInstance.h"
#include "mapObjects/CObjectHandler.h"
#include "mapObjects/CQuest.h"
@ -268,6 +270,32 @@ CArmedInstance * CNonConstInfoCallback::getArmyInstance(const ObjectInstanceID &
return dynamic_cast<CArmedInstance *>(getObjInstance(oid));
}
CArtifactSet * CNonConstInfoCallback::getArtSet(const ArtifactLocation & loc)
{
if(auto hero = getHero(loc.artHolder))
{
if(loc.creature.has_value())
{
if(loc.creature.value() == SlotID::COMMANDER_SLOT_PLACEHOLDER)
return hero->commander;
else
return hero->getStackPtr(loc.creature.value());
}
else
{
return hero;
}
}
else if(auto market = dynamic_cast<CGArtifactsAltar*>(getObjInstance(loc.artHolder)))
{
return market;
}
else
{
return nullptr;
}
}
bool IGameCallback::isVisitCoveredByAnotherQuery(const CGObjectInstance *obj, const CGHeroInstance *hero)
{
//only server knows

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@ -146,6 +146,7 @@ public:
using CGameInfoCallback::getTile;
using CGameInfoCallback::getArtInstance;
using CGameInfoCallback::getObjInstance;
using CGameInfoCallback::getArtSet;
PlayerState * getPlayerState(const PlayerColor & color, bool verbose = true);
TeamState * getTeam(const TeamID & teamID); //get team by team ID
@ -156,6 +157,7 @@ public:
CArtifactInstance * getArtInstance(const ArtifactInstanceID & aid);
CGObjectInstance * getObjInstance(const ObjectInstanceID & oid);
CArmedInstance * getArmyInstance(const ObjectInstanceID & oid);
CArtifactSet * getArtSet(const ArtifactLocation & loc);
virtual void updateEntity(Metatype metatype, int32_t index, const JsonNode & data) = 0;
};

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@ -341,7 +341,7 @@ public:
enum Type
{
NO_OBJ = -1,
ALTAR_OF_SACRIFICE = 2,
ALTAR_OF_SACRIFICE [[deprecated]] = 2,
ANCHOR_POINT = 3,
ARENA = 4,
ARTIFACT = 5,

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@ -3434,17 +3434,12 @@ bool CGameHandler::isAllowedExchange(ObjectInstanceID id1, ObjectInstanceID id2)
return true;
}
if(o1->ID == Obj::ALTAR_OF_SACRIFICE)
{
return true;
}
if(o2->ID == Obj::ALTAR_OF_SACRIFICE)
{
const auto visitingHero = getVisitingHero(o2);
const auto thisHero = static_cast<const CGHeroInstance*>(o1);
if(visitingHero == thisHero)
return true;
}
auto market = dynamic_cast<const IMarket*>(o1);
if(market == nullptr)
market = dynamic_cast<const IMarket*>(o2);
if(market)
return market->allowsTrade(EMarketMode::ARTIFACT_EXP);
if (o1->ID == Obj::HERO && o2->ID == Obj::HERO)
{
const CGHeroInstance *h1 = static_cast<const CGHeroInstance*>(o1);

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@ -141,7 +141,7 @@ void ApplyGhNetPackVisitor::visitExchangeArtifacts(ExchangeArtifacts & pack)
void ApplyGhNetPackVisitor::visitBulkExchangeArtifacts(BulkExchangeArtifacts & pack)
{
if(gh.getObj(pack.srcHero)->ID != MapObjectID::ALTAR_OF_SACRIFICE)
if(dynamic_cast<const IMarket*>(gh.getObj(pack.srcHero)) == nullptr)
gh.throwIfWrongOwner(&pack, pack.srcHero);
if(pack.swap)
gh.throwIfWrongOwner(&pack, pack.dstHero);