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@@ -156,7 +156,7 @@ public:
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const CArmedInstance *selection; //currently selected town/hero
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std::map<const CGHeroInstance *, CPath> paths; //maps hero => selected path in adventure map
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//functions binded to buttons
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//functions bound to buttons
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void fshowOverview();
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void fswitchLevel();
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void fshowQuestlog();
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