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correctly register them
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@@ -486,7 +486,7 @@ void RenderHandler::onLibraryLoadingFinished(const Services * services)
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{
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assert(animationLayouts.empty());
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assetGenerator->initialize();
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animationLayouts = assetGenerator->generateAllAnimations();
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updateGeneratedAssets();
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addImageListEntries(services->creatures());
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addImageListEntries(services->heroTypes());
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@@ -545,3 +545,8 @@ std::shared_ptr<AssetGenerator> RenderHandler::getAssetGenerator()
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{
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return assetGenerator;
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}
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void RenderHandler::updateGeneratedAssets()
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{
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animationLayouts = assetGenerator->generateAllAnimations();
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}
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