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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

correctly register them

This commit is contained in:
Laserlicht
2025-09-19 14:48:17 +02:00
parent 6320fd8ab0
commit a4b09f8310
4 changed files with 10 additions and 1 deletions

View File

@@ -160,6 +160,7 @@ std::shared_ptr<CIntObject> AdventureMapWidget::buildMapButton(const JsonNode &
auto assetGenerator = ENGINE->renderHandler().getAssetGenerator();
auto layout = assetGenerator->createAdventureMapButton(ImagePath::fromJson(input["generateFromBaseImage"]), small);
assetGenerator->addAnimationFile(AnimationPath::builtin("SPRITES/" + input["image"].String()), layout);
ENGINE->renderHandler().updateGeneratedAssets();
}
auto button = std::make_shared<CButton>(position.topLeft(), image, help, 0, EShortcut::NONE, playerColored);

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@@ -55,4 +55,6 @@ public:
virtual void exportGeneratedAssets() = 0;
virtual std::shared_ptr<AssetGenerator> getAssetGenerator() = 0;
virtual void updateGeneratedAssets() = 0;
};

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@@ -486,7 +486,7 @@ void RenderHandler::onLibraryLoadingFinished(const Services * services)
{
assert(animationLayouts.empty());
assetGenerator->initialize();
animationLayouts = assetGenerator->generateAllAnimations();
updateGeneratedAssets();
addImageListEntries(services->creatures());
addImageListEntries(services->heroTypes());
@@ -545,3 +545,8 @@ std::shared_ptr<AssetGenerator> RenderHandler::getAssetGenerator()
{
return assetGenerator;
}
void RenderHandler::updateGeneratedAssets()
{
animationLayouts = assetGenerator->generateAllAnimations();
}

View File

@@ -69,4 +69,5 @@ public:
void exportGeneratedAssets() override;
std::shared_ptr<AssetGenerator> getAssetGenerator() override;
void updateGeneratedAssets() override;
};