1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Code style: remove default value hints in definitions (#342)

Some are outdated and this is something IDE are useful for.
This commit is contained in:
ArseniyShestakov
2017-07-15 14:08:20 +03:00
committed by GitHub
parent 0cb6515ae8
commit a4c0ad94b1
58 changed files with 172 additions and 172 deletions

View File

@@ -62,12 +62,12 @@ bool CCreatureSet::setCreature(SlotID slot, CreatureID type, TQuantity quantity)
return true;
}
SlotID CCreatureSet::getSlotFor(CreatureID creature, ui32 slotsAmount/*=7*/) const /*returns -1 if no slot available */
SlotID CCreatureSet::getSlotFor(CreatureID creature, ui32 slotsAmount) const /*returns -1 if no slot available */
{
return getSlotFor(VLC->creh->creatures[creature], slotsAmount);
}
SlotID CCreatureSet::getSlotFor(const CCreature *c, ui32 slotsAmount/*=ARMY_SIZE*/) const
SlotID CCreatureSet::getSlotFor(const CCreature *c, ui32 slotsAmount) const
{
assert(c->valid());
for(auto & elem : stacks)
@@ -81,7 +81,7 @@ SlotID CCreatureSet::getSlotFor(const CCreature *c, ui32 slotsAmount/*=ARMY_SIZE
return getFreeSlot(slotsAmount);
}
SlotID CCreatureSet::getFreeSlot(ui32 slotsAmount/*=ARMY_SIZE*/) const
SlotID CCreatureSet::getFreeSlot(ui32 slotsAmount) const
{
for(ui32 i=0; i<slotsAmount; i++)
{
@@ -112,7 +112,7 @@ TExpType CCreatureSet::getStackExperience(SlotID slot) const
}
bool CCreatureSet::mergableStacks(std::pair<SlotID, SlotID> &out, SlotID preferable /*= -1*/) const /*looks for two same stacks, returns slot positions */
bool CCreatureSet::mergableStacks(std::pair<SlotID, SlotID> &out, SlotID preferable) const /*looks for two same stacks, returns slot positions */
{
//try to match creature to our preferred stack
if(preferable.validSlot() && vstd::contains(stacks, preferable))
@@ -157,7 +157,7 @@ void CCreatureSet::sweep()
}
}
void CCreatureSet::addToSlot(SlotID slot, CreatureID cre, TQuantity count, bool allowMerging/* = true*/)
void CCreatureSet::addToSlot(SlotID slot, CreatureID cre, TQuantity count, bool allowMerging)
{
const CCreature *c = VLC->creh->creatures[cre];
@@ -175,7 +175,7 @@ void CCreatureSet::addToSlot(SlotID slot, CreatureID cre, TQuantity count, bool
}
}
void CCreatureSet::addToSlot(SlotID slot, CStackInstance *stack, bool allowMerging/* = true*/)
void CCreatureSet::addToSlot(SlotID slot, CStackInstance *stack, bool allowMerging)
{
assert(stack->valid(true));
@@ -193,7 +193,7 @@ void CCreatureSet::addToSlot(SlotID slot, CStackInstance *stack, bool allowMergi
}
}
bool CCreatureSet::validTypes(bool allowUnrandomized /*= false*/) const
bool CCreatureSet::validTypes(bool allowUnrandomized) const
{
for(auto & elem : stacks)
{
@@ -674,7 +674,7 @@ void CStackInstance::setArmyObj(const CArmedInstance *ArmyObj)
}
}
std::string CStackInstance::getQuantityTXT(bool capitalized /*= true*/) const
std::string CStackInstance::getQuantityTXT(bool capitalized) const
{
int quantity = getQuantityID();