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highscore input window
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@@ -12,11 +12,13 @@
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class CButton;
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class CLabel;
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class CMultiLineLabel;
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class CAnimImage;
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class CTextInput;
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class CHighScoreScreen : public CWindowObject
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{
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enum HighScorePage { STANDARD, CAMPAIGN };
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enum HighScorePage { SCENARIO, CAMPAIGN };
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void addButtons();
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void addHighScores();
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@@ -26,7 +28,7 @@ class CHighScoreScreen : public CWindowObject
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void buttonResetClick();
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void buttonExitClick();
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HighScorePage highscorepage = HighScorePage::STANDARD;
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HighScorePage highscorepage = HighScorePage::SCENARIO;
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std::shared_ptr<CPicture> background;
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std::vector<std::shared_ptr<CButton>> buttons;
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@@ -35,3 +37,35 @@ class CHighScoreScreen : public CWindowObject
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public:
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CHighScoreScreen();
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};
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class CHighScoreInput : public CWindowObject
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{
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std::shared_ptr<CPicture> background;
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std::shared_ptr<CMultiLineLabel> text;
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std::shared_ptr<CButton> buttonOk;
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std::shared_ptr<CButton> buttonCancel;
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std::shared_ptr<CGStatusBar> statusBar;
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std::shared_ptr<CTextInput> textInput;
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std::function<void(std::string text)> ready;
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void okay();
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void abort();
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public:
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CHighScoreInput(std::function<void(std::string text)> readyCB);
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};
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class CHighScoreInputScreen : public CWindowObject
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{
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std::vector<std::shared_ptr<CMultiLineLabel>> texts;
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std::shared_ptr<CHighScoreInput> input;
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public:
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CHighScoreInputScreen();
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void addEntry(std::string text);
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void show(Canvas & to) override;
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void activate() override;
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void deactivate() override;
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void clickPressed(const Point & cursorPosition) override;
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};
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