mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
Remove deprecated objects from map editor
This commit is contained in:
parent
fdac1d66d8
commit
a507a4c1ec
@ -540,19 +540,16 @@ void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool useCust
|
|||||||
//create object to extract name
|
//create object to extract name
|
||||||
std::unique_ptr<CGObjectInstance> temporaryObj(factory->create(templ));
|
std::unique_ptr<CGObjectInstance> temporaryObj(factory->create(templ));
|
||||||
QString translated = useCustomName ? tr(temporaryObj->getObjectName().c_str()) : subGroupName;
|
QString translated = useCustomName ? tr(temporaryObj->getObjectName().c_str()) : subGroupName;
|
||||||
|
itemType->setText(translated);
|
||||||
|
|
||||||
//do not have extra level
|
//do not have extra level
|
||||||
if(singleTemplate)
|
if(singleTemplate)
|
||||||
{
|
{
|
||||||
if(useCustomName)
|
|
||||||
itemType->setText(translated);
|
|
||||||
itemType->setIcon(QIcon(preview));
|
itemType->setIcon(QIcon(preview));
|
||||||
itemType->setData(data);
|
itemType->setData(data);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if(useCustomName)
|
|
||||||
itemType->setText(translated);
|
|
||||||
auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
|
auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
|
||||||
item->setData(data);
|
item->setData(data);
|
||||||
itemType->appendRow(item);
|
itemType->appendRow(item);
|
||||||
@ -623,9 +620,7 @@ void MainWindow::loadObjectsTree()
|
|||||||
addGroupIntoCatalog("TOWNS", true, false, Obj::SHIPYARD);
|
addGroupIntoCatalog("TOWNS", true, false, Obj::SHIPYARD);
|
||||||
addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON);
|
addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON);
|
||||||
addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON2);
|
addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON2);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::ALTAR_OF_SACRIFICE);
|
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::ARENA);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::ARENA);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::BLACK_MARKET);
|
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::BUOY);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::BUOY);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::CARTOGRAPHER);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::CARTOGRAPHER);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::SWAN_POND);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::SWAN_POND);
|
||||||
@ -662,17 +657,13 @@ void MainWindow::loadObjectsTree()
|
|||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::TAVERN);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::TAVERN);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::TEMPLE);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::TEMPLE);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::DEN_OF_THIEVES);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::DEN_OF_THIEVES);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::TRADING_POST);
|
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::TRADING_POST_SNOW);
|
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::LEARNING_STONE);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::LEARNING_STONE);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::TREE_OF_KNOWLEDGE);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::TREE_OF_KNOWLEDGE);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::UNIVERSITY);
|
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::WAGON);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::WAGON);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_WAR);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_WAR);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::WAR_MACHINE_FACTORY);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::WAR_MACHINE_FACTORY);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::WARRIORS_TOMB);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::WARRIORS_TOMB);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::WITCH_HUT);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::WITCH_HUT);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::FREELANCERS_GUILD);
|
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::SANCTUARY);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::SANCTUARY);
|
||||||
addGroupIntoCatalog("OBJECTS", true, false, Obj::MARLETTO_TOWER);
|
addGroupIntoCatalog("OBJECTS", true, false, Obj::MARLETTO_TOWER);
|
||||||
addGroupIntoCatalog("HEROES", true, false, Obj::PRISON);
|
addGroupIntoCatalog("HEROES", true, false, Obj::PRISON);
|
||||||
|
Loading…
Reference in New Issue
Block a user