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* improvements in battle support - moving creatures work though there are small graphic glitches
* @neweagle - I've replaced in VCMI_Lib.h your #ifndef with #ifdef since you modification affected (and broke) compilation only on MSVC. Is it ok now?
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@@ -3,7 +3,9 @@
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#include <set>
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#include "../CGameState.h"
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#include "../lib/Connection.h"
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#ifndef _MSC_VER
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#include <boost/thread.hpp>
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#endif
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class CVCMIServer;
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class CGameState;
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//class CConnection;
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