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* improvements in battle support - moving creatures work though there are small graphic glitches

* @neweagle - I've replaced in VCMI_Lib.h your #ifndef with #ifdef since you modification affected (and broke) compilation only on MSVC. Is it ok now?
This commit is contained in:
Michał W. Urbańczyk
2008-08-04 23:04:15 +00:00
parent 1bd3a677fe
commit a5354271e2
9 changed files with 303 additions and 302 deletions

View File

@@ -3,7 +3,9 @@
#include <set>
#include "../CGameState.h"
#include "../lib/Connection.h"
#ifndef _MSC_VER
#include <boost/thread.hpp>
#endif
class CVCMIServer;
class CGameState;
//class CConnection;