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replace RESOURCE_NAMES where possible
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@@ -259,7 +259,7 @@ ResourceSet NewTurnProcessor::generatePlayerIncome(PlayerColor playerID, bool ne
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// Distribute weekly bonuses over 7 days, depending on the current day of the week
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for (GameResID i : LIBRARY->resourceTypeHandler->getAllObjects())
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{
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const std::string & name = GameConstants::RESOURCE_NAMES[i.getNum()];
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const std::string & name = LIBRARY->resourceTypeHandler->getById(i)->getJsonKey();
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int64_t weeklyBonus = difficultyConfig[name].Integer();
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int64_t dayOfWeek = gameHandler->gameState().getDate(Date::DAY_OF_WEEK);
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int64_t dailyIncome = incomeHandicapped[i];
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