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* minor bugfixes
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76919a6e39
commit
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@ -580,10 +580,9 @@ CMinimap::CMinimap(bool draw)
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radar = newSurface(rx,ry);
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temps = newSurface(144,144);
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SDL_FillRect(radar,NULL,0x00FFFF);
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SDL_SaveBMP(radar,"radar1.bmp");
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for (int i=0; i<radar->w; i++)
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{
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if (i%3)
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if (i%4 || (i==0))
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{
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SDL_PutPixel(radar,i,0,255,75,125);
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SDL_PutPixel(radar,i,radar->h-1,255,75,125);
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@ -597,10 +596,7 @@ CMinimap::CMinimap(bool draw)
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SDL_PutPixel(radar,radar->w-1,i,255,75,125);
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}
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}
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SDL_SaveBMP(radar,"radar2.bmp");
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SDL_SetColorKey(radar,SDL_SRCCOLORKEY,SDL_MapRGB(radar->format,0,255,255));
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SDL_SaveBMP(radar,"radar3.bmp");
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SDL_SetColorKey(radar,SDL_SRCCOLORKEY,SDL_MapRGB(radar->format,0,255,255));
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//radar = CGI->spriteh->giveDef("RADAR.DEF");
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std::ifstream is("config/minimap.txt",std::ifstream::in);
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@ -124,10 +124,9 @@ bool CCallback::moveHero(int ID, CPath * path, int idtype, int pathType)
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{
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if(j->second.fogOfWarMap[stpos.x-1][stpos.y][stpos.z] || j->second.fogOfWarMap[endpos.x-1][endpos.y][endpos.z])
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{ //player should be notified
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CGI->playerint[nn]->heroMoved(curd);
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CGI->playerint[j->first]->heroMoved(curd);
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}
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++nn;
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break; //for testing only
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}
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}
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else
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