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Merge pull request #1765 from vcmi/fix_horde_buildings_load

Fix loading horde buildings predefined in editor
This commit is contained in:
Ivan Savenko
2023-03-31 17:59:26 +03:00
committed by GitHub
3 changed files with 37 additions and 23 deletions

View File

@@ -473,7 +473,16 @@ public:
enum EBuildingID
{
DEFAULT = -50,
HORDE_PLACEHOLDER7 = -36,
HORDE_PLACEHOLDER6 = -35,
HORDE_PLACEHOLDER5 = -34,
HORDE_PLACEHOLDER4 = -33,
HORDE_PLACEHOLDER3 = -32,
HORDE_PLACEHOLDER2 = -31,
HORDE_PLACEHOLDER1 = -30,
HORDE_BUILDING_CONVERTER = -29, //-1 => -30
NONE = -1,
FIRST_REGULAR_ID = 0,
MAGES_GUILD_1 = 0, MAGES_GUILD_2, MAGES_GUILD_3, MAGES_GUILD_4, MAGES_GUILD_5,
TAVERN, SHIPYARD, FORT, CITADEL, CASTLE,
VILLAGE_HALL, TOWN_HALL, CITY_HALL, CAPITOL, MARKETPLACE,