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Fixed clone damage

This commit is contained in:
Ivan Savenko
2022-12-18 17:38:14 +02:00
parent ba200fb079
commit a6622b5896
2 changed files with 2 additions and 1 deletions

View File

@@ -201,6 +201,7 @@ void CStack::prepareAttacked(BattleStackAttacked & bsa, vstd::RNG & rand, std::s
{
auto initialCount = customState->getCount();
// compute damage and update bsa.damageAmount
customState->damage(bsa.damageAmount);
bsa.killedAmount = initialCount - customState->getCount();