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vcmi: rename HeroBonus.h to Bonus.h
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@@ -71,11 +71,6 @@ const IBonusBearer * CCreature::getBonusBearer() const
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return this;
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}
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uint32_t CCreature::getMaxHealth() const
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{
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return MaxHealth();
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}
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int32_t CCreature::getAdvMapAmountMin() const
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{
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return ammMin;
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