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Fix test mock
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@@ -81,7 +81,7 @@ public:
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void giveHeroBonus(GiveBonus * bonus) override {}
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void giveHeroBonus(GiveBonus * bonus) override {}
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void setMovePoints(SetMovePoints * smp) override {}
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void setMovePoints(SetMovePoints * smp) override {}
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void setManaPoints(ObjectInstanceID hid, int val) override {}
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void setManaPoints(ObjectInstanceID hid, int val) override {}
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void giveHero(ObjectInstanceID id, PlayerColor player) override {}
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void giveHero(ObjectInstanceID id, PlayerColor player, ObjectInstanceID boatId = ObjectInstanceID()) override {}
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void changeObjPos(ObjectInstanceID objid, int3 newPos) override {}
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void changeObjPos(ObjectInstanceID objid, int3 newPos) override {}
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void heroExchange(ObjectInstanceID hero1, ObjectInstanceID hero2) override {} //when two heroes meet on adventure map
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void heroExchange(ObjectInstanceID hero1, ObjectInstanceID hero2) override {} //when two heroes meet on adventure map
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void changeFogOfWar(int3 center, ui32 radius, PlayerColor player, bool hide) override {}
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void changeFogOfWar(int3 center, ui32 radius, PlayerColor player, bool hide) override {}
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