diff --git a/Mods/vcmi/Content/config/english.json b/Mods/vcmi/Content/config/english.json index 7b62549f2..da2b1d01d 100644 --- a/Mods/vcmi/Content/config/english.json +++ b/Mods/vcmi/Content/config/english.json @@ -970,6 +970,7 @@ "core.bonus.ADDITIONAL_ATTACK.description" : "{Additional attacks}\nUnit can attack an additional ${val} times", // TODO: alternative descriptions for melee/ranged effect range "core.bonus.ADDITIONAL_RETALIATION.description" : "{Additional retaliations}\nUnit can retaliate ${val} extra times", + "core.bonus.ALWAYS_MAXIMUM_DAMAGE.description" : "{Maximum Damage}\nThis unit always deals the maximum possible damage", "core.bonus.ATTACKS_ALL_ADJACENT.description" : "{Attack all around}\nAttacks all adjacent enemies in addition to the primary target", "core.bonus.BLOCKS_RANGED_RETALIATION.description" : "{No ranged retaliation}\nThe enemy cannot retaliate when shot by this unit", "core.bonus.BLOCKS_RETALIATION.description" : "{No retaliation}\nThe enemy cannot retaliate when attacked in melee by this unit", diff --git a/config/bonuses.json b/config/bonuses.json index 98fc4c18a..13eab0359 100644 --- a/config/bonuses.json +++ b/config/bonuses.json @@ -20,7 +20,11 @@ "ATTACKS_ALL_ADJACENT": { }, - + + "ALWAYS_MAXIMUM_DAMAGE": + { + }, + "BASE_TILE_MOVEMENT_COST": { "blockDescriptionPropagation": true