From 7133e48f9fead90a5fc2a10ba16dc5908db8a0d4 Mon Sep 17 00:00:00 2001 From: George King <98261225+GeorgeK1ng@users.noreply.github.com> Date: Sun, 2 Nov 2025 14:07:34 +0100 Subject: [PATCH 1/2] Update bonuses.json --- config/bonuses.json | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/config/bonuses.json b/config/bonuses.json index 98fc4c18a..13eab0359 100644 --- a/config/bonuses.json +++ b/config/bonuses.json @@ -20,7 +20,11 @@ "ATTACKS_ALL_ADJACENT": { }, - + + "ALWAYS_MAXIMUM_DAMAGE": + { + }, + "BASE_TILE_MOVEMENT_COST": { "blockDescriptionPropagation": true From 754934ba82fbb8039ecec4a5057874521bc52297 Mon Sep 17 00:00:00 2001 From: George King <98261225+GeorgeK1ng@users.noreply.github.com> Date: Sun, 2 Nov 2025 15:10:09 +0100 Subject: [PATCH 2/2] Update english.json --- Mods/vcmi/Content/config/english.json | 1 + 1 file changed, 1 insertion(+) diff --git a/Mods/vcmi/Content/config/english.json b/Mods/vcmi/Content/config/english.json index 82fb3b677..ca6a240e8 100644 --- a/Mods/vcmi/Content/config/english.json +++ b/Mods/vcmi/Content/config/english.json @@ -970,6 +970,7 @@ "core.bonus.ADDITIONAL_ATTACK.description" : "{Additional attacks}\nUnit can attack an additional ${val} times", // TODO: alternative descriptions for melee/ranged effect range "core.bonus.ADDITIONAL_RETALIATION.description" : "{Additional retaliations}\nUnit can retaliate ${val} extra times", + "core.bonus.ALWAYS_MAXIMUM_DAMAGE.description" : "{Maximum Damage}\nThis unit always deals the maximum possible damage", "core.bonus.ATTACKS_ALL_ADJACENT.description" : "{Attack all around}\nAttacks all adjacent enemies in addition to the primary target", "core.bonus.BLOCKS_RANGED_RETALIATION.description" : "{No ranged retaliation}\nThe enemy cannot retaliate when shot by this unit", "core.bonus.BLOCKS_RETALIATION.description" : "{No retaliation}\nThe enemy cannot retaliate when attacked in melee by this unit",