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- fixed #1375
- damage done by turrets is properly increased by built buldings
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@ -660,6 +660,7 @@ public:
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int dailyIncome() const; //calculates daily income of this town
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int spellsAtLevel(int level, bool checkGuild) const; //levels are counted from 1 (1 - 5)
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bool armedGarrison() const; //true if town has creatures in garrison or garrisoned hero
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int getTownLevel() const;
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void removeCapitols (PlayerColor owner) const;
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void addHeroToStructureVisitors(const CGHeroInstance *h, si32 structureInstanceID) const; //hero must be visiting or garrisoned in town
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