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Practically finished combined artifacts changes, many other fixes.
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@@ -428,6 +428,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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{
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playerint[255] = CAIHandler::getNewAI(cb,conf.cc.defaultAI);
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playerint[255]->init(new CCallback(gs,255,this));
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battleints[255] = playerint[255];
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}
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serv->addStdVecItems(const_cast<CGameInfo*>(CGI)->state);
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