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commit
a7d5a081b4
@ -184,7 +184,7 @@ void AdventureMapInterface::dim(Canvas & to)
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}
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for (auto window : GH.windows().findWindows<CIntObject>())
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{
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if (!std::dynamic_pointer_cast<AdventureMapInterface>(window) && !std::dynamic_pointer_cast<RadialMenu>(window) && !window->isPopupWindow() && (settings["adventure"]["backgroundDimSmallWindows"].Bool() || isBigWindow(window)))
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if (!std::dynamic_pointer_cast<AdventureMapInterface>(window) && !std::dynamic_pointer_cast<RadialMenu>(window) && !window->isPopupWindow() && (settings["adventure"]["backgroundDimSmallWindows"].Bool() || isBigWindow(window) || shortcuts->getState() == EAdventureState::HOTSEAT_WAIT))
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{
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Rect targetRect(0, 0, GH.screenDimensions().x, GH.screenDimensions().y);
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ColorRGBA colorToFill(0, 0, 0, std::clamp<int>(backgroundDimLevel, 0, 255));
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@ -47,6 +47,11 @@ void AdventureMapShortcuts::setState(EAdventureState newState)
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state = newState;
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}
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EAdventureState AdventureMapShortcuts::getState()
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{
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return state;
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}
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void AdventureMapShortcuts::onMapViewMoved(const Rect & visibleArea, int newMapLevel)
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{
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mapLevel = newMapLevel;
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@ -89,5 +89,6 @@ public:
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bool optionMapViewActive();
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void setState(EAdventureState newState);
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EAdventureState getState();
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void onMapViewMoved(const Rect & visibleArea, int mapLevel);
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};
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