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Support for defining new campaign regions in mods, for hota h3c
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@@ -26,6 +26,7 @@
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#include "entities/hero/CHeroClassHandler.h"
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#include "entities/hero/CHeroHandler.h"
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#include "texts/CGeneralTextHandler.h"
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#include "campaign/CampaignRegionsHandler.h"
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#include "mapping/MapFormatSettings.h"
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#include "modding/CModHandler.h"
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#include "modding/IdentifierStorage.h"
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@@ -184,6 +185,7 @@ void GameLibrary::initializeLibrary()
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createHandler(spellh);
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createHandler(skillh);
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createHandler(terviewh);
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createHandler(campaignRegions);
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createHandler(tplh); //templates need already resolved identifiers (refactor?)
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#if SCRIPTING_ENABLED
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createHandler(scriptHandler);
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