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Support for defining new campaign regions in mods, for hota h3c
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@@ -45,7 +45,7 @@ public:
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};
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/// Main class responsible for creation of all adventure map objects
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class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase, boost::noncopyable
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class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase
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{
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/// list of object handlers, each of them handles only one type
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std::vector< std::unique_ptr<ObjectClass> > mapObjectTypes;
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@@ -106,4 +106,4 @@ public:
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std::string getJsonKey(MapObjectID type) const;
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};
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VCMI_LIB_NAMESPACE_END
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VCMI_LIB_NAMESPACE_END
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