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fix building vcmiLua for iOS
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@@ -24,6 +24,8 @@ static const std::string APPLICABLE_GENERAL = "applicable";
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static const std::string APPLICABLE_TARGET = "applicableTarget";
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static const std::string APPLY = "apply";
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VCMI_LIB_NAMESPACE_BEGIN
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namespace spells
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{
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namespace effects
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@@ -184,3 +186,5 @@ void LuaSpellEffect::setContextVariables(const Mechanics * m, std::shared_ptr<Co
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}
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}
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}
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VCMI_LIB_NAMESPACE_END
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