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* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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@ -24,7 +24,7 @@
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#include "../CCreatureWindow.h"
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#include "../CVideoHandler.h"
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#include "../../lib/CTownHandler.h"
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#include "../../lib/map.h"
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#include "../../lib/Map/CMap.h"
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#include "CBattleAnimations.h"
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#include "CBattleInterfaceClasses.h"
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