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* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream

This commit is contained in:
beegee1
2012-11-03 13:30:47 +00:00
parent 2cd774fe42
commit a878f5f79a
41 changed files with 3548 additions and 2904 deletions

View File

@@ -13,7 +13,7 @@
#include "../lib/CHeroHandler.h"
#include "../lib/CObjectHandler.h"
#include "../lib/VCMI_Lib.h"
#include "../lib/map.h"
#include "../lib/Map/CMap.h"
#include "../lib/VCMIDirs.h"
#include "../lib/CSpellHandler.h"
#include "CSoundBase.h"
@@ -22,7 +22,7 @@
#include "../lib/CConfigHandler.h"
#include "UIFramework/SDL_Extensions.h"
#include "BattleInterface/CBattleInterface.h"
#include "../lib/CCampaignHandler.h"
#include "../lib/Map/CCampaignHandler.h"
#include "../lib/CGameState.h"
#include "../lib/BattleState.h"
#include "../lib/GameConstants.h"