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* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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@ -16,7 +16,7 @@
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#include "CGameState.h"
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#include "NetPacks.h"
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#include "StartInfo.h"
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#include "map.h"
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#include "Map/CMap.h"
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#include <SDL_stdinc.h>
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#include "CBuildingHandler.h"
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#include "JsonNode.h"
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